The concept of Gamification is not new. Plenty of uses have been given before that fit the criteria. But, nowadays with the proliferous use of social media and the accessibility to the Internet, the concept is being applied to plenty of diverse uses. Some uses include, between others:
- Employee motivation.
- Conceptualization of the concept of energy preservation.
- Beat and understand diseases.
- Create healthy competition.
- To promote charitable donations.
- To promote education and language learning.
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